sessions_spawn.
How it works
The subagent context lifecycle is a pipeline that begins when the parent agent callssessions_spawn and ends when the condensed result is injected back into
the parent’s conversation.
Each stage has its own configuration options and graceful fallback behavior.
If any stage encounters an error, the pipeline degrades safely rather than
crashing — the parent always receives a result, even if it is a structured
error message.
Worked example: parent spawns a research subagent
Say a primary agent named Atlas is asked to compile a brief on quantum computing. Atlas decides it needs background research before writing, so it spawns a sub-agent. The parent invokes thesessions_spawn tool:
Spawn packets
A spawn packet is the structured context bundle passed to a sub-agent. Whensessions_spawn is called,
Comis assembles a packet containing everything the sub-agent needs to understand
its task, constraints, and environment.
The spawn packet is injected into the sub-agent’s context as structured
sections — domain knowledge, artifact references, and the objective each get
their own clearly labeled section so the sub-agent can distinguish between its
task, its reference material, and its constraints.
When a sub-agent is spawned as part of an execution graph, the spawn packet
also includes the path to a shared pipeline folder. This directory is created
per-graph and gives all nodes read-write access for exchanging files and
artifacts. See Pipelines: Shared Data Folder
for the full lifecycle.
Spawn limits
Two limits prevent runaway sub-agent recursion and resource exhaustion:maxSpawnDepth (default: 3) — Controls how deep the spawn chain can go.
A depth of 3 means parent, child, and grandchild. If a sub-agent at the maximum
depth tries to spawn another sub-agent, it receives a structured error
explaining the limit — no crash, no silent failure.
maxChildrenPerAgent (default: 5) — Controls how many active children a
single parent can have at once. If a parent already has 5 active sub-agents and
tries to spawn a sixth, the spawn is rejected with a structured error.
Execution graph (pipeline) nodes bypass the per-agent children limit but
still respect depth limits. This allows complex pipeline orchestrations while
preventing unbounded recursion.
Result condensation
When a sub-agent finishes, its result goes through a three-level condensation pipeline. The goal is to give the parent agent a useful summary without overwhelming its context window.
Level 1 is the most common path — most sub-agent results are concise enough to
pass through unchanged. Level 2 produces the highest quality condensation by
using an LLM to extract the most important information into a structured format.
Level 3 is a last-resort fallback that ensures the parent always receives
something, even when LLM condensation is unavailable.
Regardless of condensation level, the full result is always written to disk at
~/.comis/subagent-results/{sessionKey}/{runId}.json. Results are retained
for 24 hours by default (configurable via resultRetentionMs), after which
they are automatically swept.Narrative casting
After condensation, the result is formatted with a tagged prefix and metadata footer so the parent agent can clearly distinguish sub-agent output from its own conversation. This prevents role confusion when the parent has multiple active sub-agents. Here is an example of a narrative-cast result:[Subagent Result: {label}] tag at the top makes it easy for the parent
agent to reference specific sub-agent outputs when coordinating multiple
concurrent tasks. The metadata footer provides observability into cost, runtime,
and condensation effectiveness.
Objective reinforcement
When a sub-agent’s conversation grows long enough to trigger the context engine’s compaction step (see Compaction), there is a risk that the sub-agent loses track of its original objective. Objective reinforcement prevents this. After compaction produces a summary of the older messages, a[Objective Reinforcement] message is injected immediately after the
compaction summary. This message contains the sub-agent’s original objective
from its spawn packet, ensuring the sub-agent re-reads what it was asked to do
before continuing.
This is enabled by default (objectiveReinforcement: true) and uses dual
detection — both a flag and a text pattern match — to identify compaction
events regardless of which layer triggered them.
Lifecycle hooks
The subagent context lifecycle provides two hooks for managing resources and emitting observability events:prepareSpawn — Called before the sub-agent begins execution. Creates the
disk directory for result storage (~/.comis/subagent-results/{sessionKey}/)
and returns a rollback handle. If the spawn fails for any reason (limit
rejection, configuration error), the rollback handle cleans up the created
directory so no orphaned files are left behind.
onEnded — Called after the sub-agent finishes and its result has been
condensed and narrative-cast. Emits a session:sub_agent_lifecycle_ended event
with the full lifecycle metadata (end reason, runtime, token counts,
condensation level, disk path). Plugins and monitoring systems can subscribe to
this event for observability.
Both hooks degrade gracefully: if a hook fails, the spawn proceeds with fallback
behavior and a WARN-level log is emitted. Hooks never block or crash the
sub-agent lifecycle.
Configuration
All subagent context settings live undersecurity.agentToAgent.subagentContext
in your config file. The defaults work well for most setups — you only need to
configure values you want to change.
~/.comis/config.yaml
security.agentToAgent options.
Steering a running sub-agent
Thesubagents tool’s steer action redirects a sub-agent that is already running, and it is distinct from kill:
killterminates the child and tears it down cleanly. The run ends with thekilledend reason and its in-flight work is discarded.steersends a high-priority steering message to the child. How that message is delivered is gated behindsecurity.agentToAgent.steerInject(defaultfalse):- Flag off (default) —
steerfalls back to kill + respawn: the running child is killed and a fresh run is spawned with the steering message as its new task. The prior transcript and progress are discarded, and the run gets a newrunId. This is today’s behavior, unchanged. - Flag on —
steerinjects the message into the running child’s live session, preserving its transcript and progress (no kill, no respawn; the samerunIdcontinues).
- Flag off (default) —
subagent:steered event records which via its mode field — counts/ids/mode only, never the message body.)
A steer is a message, not a privilege grant. A steered child’s tool set is fixed at spawn time, so it cannot be steered into using a tool on the sub-agent tool denylist — a steered request for a denied tool is still refused with denied to ALL sub-agents -- the parent must perform this step, and the child’s sandbox posture is unchanged. The steer text cannot widen what the child is allowed to do; it can only redirect what the child works on within its existing governance. See subagent.steer for the RPC surface and its discriminated-union response.
steer targets a running child. If the target run has already completed/failed or is still queued, steer fails fast with Run <id> is not running (status: <status>) -- cannot steer; use kill+respawn instead. (mirroring kill’s precondition error) rather than attempting an inject against a child that has no live session.
steer is intentionally ungated, unlike kill. kill requires an explicit confirmation (it discards the child’s in-flight work, a destructive teardown). steer has no confirmation gate: in inject mode it is non-destructive (the transcript and progress are preserved), and even in the flag-off kill+respawn fallback it is a course-correction, not a bare teardown. A steer is a steering message, so the asymmetry is deliberate.
End reasons
When a sub-agent’s lifecycle ends, one of six end reasons is recorded:
The end reason is included in the
session:sub_agent_lifecycle_ended event and
in the narrative-cast metadata, giving the parent agent and operators full
visibility into how each sub-agent run concluded.
Related
Sessions Tool Reference
Parameters and usage for sessions_spawn, sessions_kill, and other session tools.
Compaction
How the context engine manages conversation length, including the compaction
that triggers objective reinforcement.
Config YAML Reference
Full configuration reference for all subagentContext options and other
security settings.
Event Bus
Developer guide for subscribing to lifecycle events like
session:sub_agent_lifecycle_ended.
Resilience
Timeout guards, provider health monitoring, and dead-letter queue.
